About

I’ve been a game designer by profession for just a few years, but I’ve been thinking about games for much longer. Even if nobody else reads this, I’d like to have a repository of my thoughts and an excuse to write them.

My professional interests tend to lie in expressive character and dynamic narrative in games, but I write about anything that catches my fancy.

While I am an employee of Bethesda Softworks, previously of Electronic Arts, the writings here represent my own personal opinions and should not in any way be construed as the views or plans of my employers past or present.

For information about what I’ve done in the past, check out my resume.

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