I realized today that since 1998 I’ve learned at least one new programming language every year. I consider myself as “knowing” a language if either of the following is true:
I used it to complete a non-trivial project
I spent the majority of my day in it for over a year
#1 Means I have to have […]
Last week I was invited to speak at the UVa Scholars’ Lab on, more or less, the topic of my choice. I was thrilled to get asked to speak at my alma mater, but picking a topic was tricky.
It had to be something:
broad enough to appeal to digital humanities scholars who may not necessarily […]
(A long post; mostly a brain dump of my experience at a conference last weekend.)
This past weekend my friend Benji and I made the long trek from the Capital Wasteland up to Boston for a new-ish un-conference called GameLoop. Apart from seriously misunderestimating the amount of traffic that would slow us down, the trip itself […]
I’ve been trying to break down exactly what I value in games. What I find fun, what kinds of games I’m drawn to. It’s a hard thing to quantify exactly what makes a game good, especially trying to determine a trend across all the games I’ve liked. So I’m making this page as a kind […]
There’s been some delays on posting blog stuff since I wanted to clear writing activities with the new employer. Now that I have, here’s some backlog. :-)
I first visited New Orleans when I was a kid. I don’t much remember the details of that trip, but I came away with a mild-to-moderate distaste for the […]