Author Archives

Disruptive Construction

Last week I was invited to speak at the UVa Scholars’ Lab on, more or less, the topic of my choice. I was thrilled to get asked to speak at my alma mater, but picking a topic was tricky. It had to be something: broad enough to appeal to digital humanities scholars who may not […]

Boston GameLoop 2009

(A long post; mostly a brain dump of my experience at a conference last weekend.) This past weekend my friend Benji and I made the long trek from the Capital Wasteland up to Boston for a new-ish un-conference called GameLoop. Apart from seriously misunderestimating the amount of traffic that would slow us down, the trip […]

Games of My Life

I’ve been trying to break down exactly what I value in games. What I find fun, what kinds of games I’m drawn to. It’s a hard thing to quantify exactly what makes a game good, especially trying to determine a trend across all the games I’ve liked. So I’m making this page as a kind […]

Whistlin’ Dixie

There’s been some delays on posting blog stuff since I wanted to clear writing activities with the new employer. Now that I have, here’s some backlog. :-) I first visited New Orleans when I was a kid. I don’t much remember the details of that trip, but I came away with a mild-to-moderate distaste for […]

How To Actually Break In

So my last post on how design interviews work really only covers the situation where you’re an established designer. (“Established” in this case can be as insubstantial as “have worked as a designer once.”) Getting that first break is the really hard part. I will always be grateful to the folks that gave me my […]