I realized today that since 1998 I’ve learned at least one new programming language every year. I consider myself as “knowing” a language if either of the following is true:
- I used it to complete a non-trivial project
- I spent the majority of my day in it for over a year
- Means I have to have actually gotten into the guts of it and made it work for me. For example, while I had toyed with Python several times while in grad school, it wasn’t until I integrated it into Angel that that I could really say I knew it, thus it gets a date of 2008.
- allows me to include languages I learned for games that haven’t shipped. :-)
- 1998: TI-BASIC
- 1999: Visual Basic
- 2000: AppleScript
- 2001: C and C++
- 2002: x86 Assembly
- 2003: Objective-C and PHP
- 2004: Cg
- 2006: Unreal Kismet (yeah, I’ll call it a programming language)
- 2007: Ruby
- 2008: Python
- 2009: Whatever we call the game scripting language we use at Bethesda
So now the question is… what should I learn this year? Everything else has been inspired by a project (either personal or professional), and I don’t have anything on the horizon that would necessitate learning something new.
So I ask you, internet, what is worth learning? What new paradigm should I consider? What will expand my mind and my programming chops?