I’ve got several things to say about GDC 2010, which was, I think, one of the better GDCs I’ve attended. I usually go chronologically, but in this case I need to get something off my chest.
Every year I attend the rant. I find it simultaneously rousing and infuriating, and here’s why.
The rant does an excellent job at bringing up important issues. Chris Hecker admonishing game jammers to try and explore depth over speed. Paul Bettner sharing the very personal story of how crunch destroyed his love for games and ultimately, his studio. Heather Chaplin calling us all out for being immature man-children. Nichol Bradford issuing a call for game developers to do more to encourage math and science education. Et cetera.